Google I/O 2015
Google I/O 2015
Last month, the annual Google conference, Google I/O, took place at the Moscone Center, in San Francisco. Three of us (Antonin, Eyal and Sylvain) were lucky enough to get an invite and assist to the most important days for Google technologies developers.
As Eyal Lezmy and Antonin Fouques are active organizers of a Google Developer Group, they arrived a few days before to attend the Google Developer Group Summit in Mountain View. The event took place in the Computer History Museum, near Googleplex, during two days. The main goal was to meet the worldwide folks who try to share the knowledge and the good practices around Google technologies. Moreover, many workshops were aimed at sharing our best practices to create good events in our communities.
Then, the next two days were the Google I/O. As Arnaud explained to Challenge there was not great innovation announcement in the Google keynote but a lot of improvement in their ecosystem. Of course, Android was the main subject, with the announcement of Android M (our guess is Melon de Cavaillon ^̮^) and its improvements, Android Pay, the new service called Google Photos or Google Now which become more and more
intrusive intelligent and react to more natural gesture and usages.
For developers, some big changes, permission system is no more monolithic. User needs to approve (or not) permission at runtime, it’s a big change that implies some work on code but also on UX. Some new APIs are coming like fingerprints, App Linking, Auto Backup, Flashlight API, Bluetooth Stylus, 4k display, more Android for Work and more.
A lot of work has been made on tools and support libraries. The new design library is cool but still buggy. It is interesting to see that the UI toolkit of Android is progressively being detached from the core of the OS. It brings more modularity and improves the way application developers can support older versions of Android, we all know some devices have real problems to get updated. Will the UI be completely out of the OS soon? Who knows…
Android Studio preview 3 is out, with some promising features, especially the support of svg and automatic generation of assets.
One of the great announcement during the keynote was that every sdk is now available on iOS: push, maps, cardboard, … It is an interesting message sent by Google this year concerning this OS. In spite of it is a competitor of Android, Google really wants to assure that the developers from all the platforms are able to exploit all its products at the maximum of their capacities.
On the other hand, Apple recently announced its brand new music service that is compatible with Android.
Some other conferences like Atap or Google [X] showed what are the real innovations at Google. We saw great projects in development that we could try like the Project Jacquard (the first touchpad in cloth fibers), the Project Soli (a miniscule gesture tracking radar) or updates on some known projects like Google Car or Project Loon (Balloon-powered Internet network).
The Google Cardboard team launched a new app, Cardboard Design Lab, you should definitely try it out.
The Google I/O was also a really great place to meet the Google product teams between conferences to get some help for specific problems. The Google Developer Experts were also part of the program with two full days of office hours during which they provided help to developers. As part of the team, Eyal gave a few hours of his time to help.
Google I/O is also the time for all the most famous Silicon Valley’s companies to meet the developers by organising big parties. They are really great place to meet a lot of the biggest teams in the world. For us, they are good moments to share with Genymotion users and take pictures with #genygirl and #genyboy.
Genymobile Party next year? Let’s see!
To conclude, here is the best way to extend the Google I/O week: watch all the sessions.
See you next year!
Antonin, Sylvain, Eyal.